Guide to Priests

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KaEL
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Guide to Priests

Postby KaEL » Tue Mar 17, 2009 5:28 am

Found this on the net and figured it would be worth sharing.
This Guide is originally created by Hellrose at aionsource.com and all credits go to him.

I. Introduction

The priest classes in Aion are not your typical weakling support classes in cloth armor. They have the option of wearing chain mail, and can be quite effective in dealing damage when needed. You will start the game in the Priest class with a 1-handed mace as your weapon. At level 9 you will be given the Daeva quest, during the course of which you will be able to choose between Cleric and Chanter as your specialization path (this is the same quest that gives you your wings). Upon completing the quest, your level will be set automatically to 10 in your new class.

The Cleric specialization follows a healer path, with the strongest heals in the game along with ranged damage dealing spells.
View Cleric Intro Video (Jeuxonline)

The Chanter focuses on buffing both him/herself and the party, using the staff to deal melee damage in between chants.
View Chanter Intro Video (Jeuxonline)


II. Priest | Base Class

1. Stats
Strength : 95
Constitution: 95
Accuracy: 100
Agility: 100
Intellect: 100
Spirit: 110

What do the stats mean?

2. Equipment
Weapon: 1H Mace
Armour: Cloth / Leather


III. Cleric | Specialized Class
Comparable classes from other games: WAR Warrior Priest?

1. Stats
Strength : 105
Constitution: 110
Accuracy: 90
Agility: 90
Intelligence: 105
Spirit: 110

2. Equipment
Weapon: 1H Mace / Staff
Armour: Cloth / Leather / Mail

3. Characteristics
Various healing skills
Debuff/Mes removal skills
Ranged magic offensive skills

4. Builds
* Soloing Build
> Weapon: Staff
> Armour: Mail
> Enhancements: + Int, + HP, + Magic Spell Damage
* Survivability PvE Build
> Weapon: 1h Mace + Shield
> Armour: Mail
> Enhancements: +HP, + Spirit
* Survivability PvP Build
> Weapon: 1h Mace + Shield
> Armour: Mail
> Enhancements: +HP, + Magic Spell Damage, +Int
> Key Stigma Skill: Flash of Light (Blinds players for 20 seconds)
* Maximum Mana PvE Build
> Weapon: 1h Mace + Shield
> Armour: Cloth
> Enhancements: + Spirit
> Key Stigma Skill: Desperate Exchange (Swaps HP out for MP)

5. Key Skills
* Earth's Retribution V:
Deals 534 magic damage (elemental: earth) to a target within 25m. 2 second casting time. 2 second cooldown.
* Shackle I:
Disables movement of a target within 25m for 8 seconds. Instant cast. 10 second cooldown.
* Penance III:
Recovers 171 mana every 3 seconds for 30 seconds. Drains a certain amount of HP. Instant cast. 180 second cooldown.
* Thunder Bolt V:
Deals 233 magic damage (elemental: wind) to a target within 25m. Instant casting. 16 second cooldown.
* Healing Grace III:
heals a target within 23m for 2250 HP. 3 second casting time. 6 second cooldown.
* Electric Discharge II:
Deals 1416 magic damage (elemental: wind) to a raget within 15m. Instant casting. 16 second cooldown.
* Resurrecting Grace I: Resurrects all dead party members within 20m. 10 second casting time. 0 cooldown.
* Summoning Resurrection: Resurrects a dead party member within 30m next to the caster. 6 second casting time. 0 cooldown.

6. Popular Stigma Skills
The stigma system allows players to choose and equip up to 4 stigma skills.
* Flash of Light I:
Blinds target for 20 seconds. Instant cast. 300 second cooldown.
* Lord's Grace:
Allows player to use any skill without mana consumption for 12 seconds. Instant cast. 300 second cooldown.
* Desperate Exchange:
Gains MP at the cost of HP. 1 second casting time. 600 second cooldown.
* Usthiel's Light:
Heals up to 6 friendly players within 25m for 1154 HP and an additional 231 HP every 2 seconds for 10 seconds. 3 second casting time. 20 second cooldown.
* Markutan's Light:
Heals up to 6 friendly players within 25m for 1154 damage and creates a protective shield that absorbs upto 1156 damage for 10 seconds.


IV. Chanter | Specialized Class
Comparable classes from other games: L2 Warcryer, FFXI Bard

1. Stats
Strength : 110
Constitution: 105
Accuracy: 90
Agility: 90
Intelligence: 105
Spirit: 110

2. Equipment
Weapon: 1H Mace / Staff
Armour: Cloth / Leather / Mail

3. Characteristics
> Party buffing skills
> Melee attack skills and combos
> Healing abilities

4. Builds
* Soloing Build
> Weapon: Staff
> Armour: Mail
> Enhancements: + Physical Attack, + HP
* Survivability Build
> Weapon: 1h Mace + Shield
> Armour: Mail
> Enhancements: +HP, + Physical Defense
* Hybrid Healer Build
> Weapon: 1h Mace + Shield
> Armour: Cloth
> Enhancements: + Spirit
> Key Stigma Skill: Chant of Absorption (See Stigma skills)

5. Key Skills
* Chant of Speed I:
Increases the movement speed of party members within 20m. Instant cast.
* Chant of Magic:
Increases the magic damage of party members within 20m. Instant cast.
* Chant of Regeneration III:
Heals a target within 23m for 60 HP and additional 60 HP every 2 seconds for 38 seconds.
* Earth's Retribution V:
Deals 534 magic damage (elemental: earth) to a target within 25m. 2 second casting time. 2 second cooldown.
* Sinful Strike IV:
Deals 205~209 physical damage to target. Instant cast. 8 second cooldown.

6. Popular Stigma Skills
The stigma system allows players to choose and equip up to 4 stigma skills.
* Aether's Promise I:
Recovers 5% of player's mana with every attack for 1800 seconds. Instant cast. 10 second cooldown.
* Chant of Restraint I:
Disables movement of target within 25m for 5 seconds and reduces their movement speed. 2 second casting time. 300 second cooldown.
* Chant of Inspiration I:
Increases party members' magic damage, accuracy and physical attack for 15 seconds. Instant cast. 10 second cooldown.
* Chant of Absorption II:
Caster and party members are healed by 88HP with every hit taken by the target of this chant. Players must be within 5m of target to get the effect. Instant cast. 180 second cooldown.


V. Current State of Priests : CBT3

Priest classes were generally well received in CBT3 as their heals combined with their damage dealing abilities and mail armour gave them the best of many worlds. Additionally, CBT3 featured stigmas that allowed players to equip any weapon they wished, which gave both Clerics and Chanters some amazing melee damage. Healers were soloing so effectively, in fact, that they rarely felt the need to party. And although Chanters suffered somewhat in PvP due to most of their damage skills being melee attacks (melee classes other than Assassins were generally unhappy in CBT3 PvP), Clerics found themselves head to head against the two strongest PvP classes - Rangers and Sorcerers.

The main complaint from Clerics were, in fact, from the party side of things. They wanted their heals to be more effective and cost less mana, expressing that they would rather sacrifice some solo-ability to get their party roles back. The Chanters were relatively content with the unique buffer role they were given, and simply hoped for small skill improvements.

With all this, Priests are definitely on the nerf radar for OBT -- Clerics especially so. The stigmas that allowed free-range weapon equipment have been removed, and Aion's producer has made promises that more changes are on the way. Still, as both classes will always be needed desperately in parties, it's hard to fear for whatever fate these classes hold in the coming beta.
- Illegitimi non Carborundum -
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Estemy
Posts: 486
Joined: Thu May 08, 2008 5:33 pm

Re: Guide to Priests

Postby Estemy » Tue Mar 17, 2009 9:11 am

Some of it is very commercial and some of it, sadly, is so not true. Chanters were never an overpowered or strong class. They definately aren't now. Their buffs are weak, they can only hold up TWO party buffs at a time and their melee dmg isnt that great either.
Clerics are still ownage and still owerpowered, tho.
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Re: Guide to Priests

Postby Guest » Thu May 07, 2009 6:39 pm

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shelly2008
Posts: 1
Joined: Fri Sep 04, 2009 6:49 am

Re: Guide to Priests

Postby shelly2008 » Fri Sep 04, 2009 7:13 am

There are detailed information about every class in Aion, please visit: http://www.aionlovers.com :o

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