Augmenting and the chance of acquiring active/passive skills

Lineage II related guides & General information
Thander
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Joined: Thu Apr 05, 2012 6:53 pm

Augmenting and the chance of acquiring active/passive skills

Postby Thander » Fri Oct 25, 2013 11:21 am

Tully stumbled along the dark corridor, puffing under the weight of a wooden crate full of Life Stones that he was carrying to his store room. The crate was quite heavy, even for Tully, and he is no weak dwarf by any standards. "Almost there", he thought as he took a turn and... CRASH! He tripped over a pile of armour and weapon that was lying very inconveniently by the wall, the crate slipped out of his hands, as he landed hard on the ground, and all the Life Stones went spilling across the floor. He got up, swearing under his breath, cursing the whole wide world. The Life Stones were now all over the place.

Tully cast an angry look at the heap of armour and weapon and saw the bow that he had tripped over. He pulled it out and looked at it. His trained eye detected immediately it was not an ordinary bow, it had augmentation effects, which suddenly set Tully's mind to work. He glanced at the scattered Stones, then back at the bow. A curious smile stretched slowly across his bearded face. "I wonder..."

Image


In order to determine the chance of acquiring active and passive skills through augmentation I decided to test 2000 Life Stones – Level 76 of different grades by inserting them into Draconic Bow. The Experiment was divided into 4 parts:

1. Insert 500 Image Life Stones
2. Insert 500 Image Mid-Grade Life Stones
3. Insert 500 Image High-Grade Life Stones
4. Insert 500 Image Top-Grade Life-Stones




In the end I acquired 183 skills in total, so the average chance of acquiring a skill (active or passive, including chance skills) was around 9.15%. Thus every 11th augmentation resulted in obtaining a skill. The table shows the chance-grade relation.

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Here’s a visual representation of the data:

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As you can see, the average chance of augmentation is around 9% and the chances between different grades don’t differ significantly.

In total there are 191 skills introduced by the developers that can be acquired through augmentation (86 active, 78 chance, 22 passive and 5 active skills introduced in Tauti). Now we can calculate the chance of obtaining a specific skill:


Image


Conclusions:

The chance of acquiring a skill through augmentation doesn’t depend much on the grade of the Life Stone and on average equals 9.15%
The chance of acquiring a particular skill is around 0.05%


Source:https://4gameforum.com/showthread.php?t=13079

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