Penalties for wearing armor and/or weapons above the players current expierence grade are now depending on the gap between the players current grade and the one of the item.
Eg. A player with experience D-Grade using a C-Grade weapon will suffer from Penalty Effect level 1, while the same player using a B-Grade weapon will receive Penalty Effect level 2.
Penalty Effects
Level 1
Accuray reduced by 16, Critical Damage and Rate reduced by 10%, P/Matk and Atk/casting Speed reduced by 10%, increased magic fail rate
Level 2
Accuray reduced by 16, Critical Damage and Rate reduced by 20%, P/Matk and Atk/casting Speed reduced by 10%, increased magic fail rate
Level 3
Accuray reduced by 16, Critical Damage and Rate reduced by 30%, P/Matk and Atk/casting Speed reduced by 10%, increased magic fail rate
Level 4
Accuray reduced by 16, Critical Damage and Rate reduced by 40%, P/Matk and Atk/casting Speed reduced by 10%, increased magic fail rate If the gap between the players grade and the items grade is bigger than 4, than Penalty Effect level 4 gets applied.
Grade Penalties
Grade Penalties
- Illegitimi non Carborundum -
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